_____  .__  .__                _________         __   
	  /  _  \ |  | |  |   ____ ___.__.\_   ___ \_____ _/  |_ 
	 /  /_\  \|  | |  | _/ __ <   |  |/    \  \/\__  \\   __\
	/    |    \  |_|  |_\  ___/\___  |\     \____/ __ \|  |  
	\____|__  /____/____/\___  > ____| \______  (____  /__|  
			\/               \/\/             \/     \/      

as _-=-w.i.p.-=-_ as the universe until 2020 + 10^1100 ever will be :(press CLICK HERE to re-start using the intro since we didnt wanna shove it up yow-a (phaser)

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     ncdefm    ne     ncdm  
    n8P  Y8   n8'    n8~88  
    8P       d8'    n8' 88  
    8b      d8888b. V88888D 
    Y8b  d8 88' `8D     88  
     `Y88P' `8888P      VP  

**** fan64@alleycat.be PETNET Version ****
9223372036854775807 MAX INT LIMIT,
2013265920K RAM SYSTEM 596749058048 PETNET BYTES FREE
< - 640 px = 2*320 - >(8px)

very well aware thats not petsci ...(2*8px)
well now its somewhat petscii but a tad off (8px)

2022 05 31 : scroll down for #stuff ofcourse - i guess we should fix that petlogo in the upper border sometime
2022 sometime before :
when we got back on the 64track the first thought was : the kid never got to do a demo - but we'll start with a rasterline and some colour pets + a 1234 sid tune with a pulse in track 3 and a horizontal 1 line scroller, how about it ?
to l33t or not to l33t thats the question
2022 07 06 - (already?) been hung up on an irq-loader - starting to suspect thats not the natural order of things but since were here anyway i might as well make it work until it works lol. Not that it doesnt work , the cadaver thing that claims to keep everything enabled, it loads allright but ofc my own code sits at the same space so the natural order of things here means we need to relocate the loader so that one can stay resident - its more like for the game but supposedly once it works it will work for all things. (without real hardware its somewhat hard to tell , but 3x speedup seems to be just fine. several issues popped up, not in the least RORG not functioning the same as relocate does (blijkbaar) but also "D" != "d" which really didnt show ... at any rate since the world is crumbling it doesnt really matter
2022 05 31 - stepping away from youtube iframes b/c they might contain crumbs that make the EU want to skroo up your layout, flow or design with, since we dont track theres no need for popups - came a bit from "this is 30 bytes in a kcs power monitor" id say about ten days of ML by now - its far from brozai , fairl33t and that new may'22 samarprod i saw this week - but HEY - it sure beats watching telly
so the next step felt like a fast loop switching every 5 bars, about 21 bytes, which clearly tears it up but not in a way thats wanted - tho this is still "en attendant" , moving on up - well if you think of it, poking a screen full of petsci and colouring it with nice loops in small cycles is not the rocket science but ofcourse that will be "it", we just want a straight rasterbar because ... because we want one and it flickers even in the first one, but theres no saying if that is VICE or something with the code - - - no deadlines, nothing to prove, the moment its not interesting or fun it gets dumped faster than the ex that wasnt even psycho ... okay ... (the video here clearly shows vice framedropping to 5 and back)
and there is was : the very first 'my little rasterpony', mind you for the l33t people this is ropes, waiting for D012, no irqs were harmed yet (rightclick img in new tab for full size)
poking - also lda $01 and #$01 ... syntax as they say - we are such learners, now we want a cookie ...
Thought we'd start with a rasterbar - but so far VICE doesnt want to stick to 50fps constant, it just lags between 5 and 50 so no idea if its possible to rasterbar like that (but this code is just pokey) - it started with not a wiz' hello world since its been like since the kid was 12 or something and atm we are at the level where we just found out BNE and BEQ dont RTS from JSR (i mean ... you know, maybe they did ... but they dont)
credz for 3rd party assets : one font :
the other from CommodoreServer.com

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